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ดัชสบันใน Pokémon GO: ขุมพลัง PvP ที่มีเสน่ห์ที่คุณไม่สามารถเพิกเฉยได้
steve smith 11 months ago
Pokémon GO trainers are always on the lookout for new strategies to dominate the PvP scene, and one recent addition...
เหตุใดแฟน ๆ ของ Marvel Rivals ถึงโต้เถียงกันเกี่ยวกับการเพิ่มคิวบทบาท
steve smith 11 months ago
Kingswood Games ที่ได้รับใบอนุญาต AEG เปิดตัว CCG: Warlord: Saga of the Storm ที่กำลังจะมีขึ้น
steve smith 11 months ago
Latest Guide
Valve เปลี่ยนการเล่นเกมไปตลอดกาลด้วยแอปเดียว
Valve’s Game-Changing App That Redefined Gaming Forever In the annals of gaming history, few innovations have had as profound an impact as Valve’s creation of Steam, the app that changed the way games are bought, played, and shared. Since its launch in 2003, Steam has grown from a simple distribution platform to the cornerstone of modern PC gaming, forever altering the industry’s trajectory. The Birth of Steam Valve originally launched Steam to streamline the distribution of updates for its popular game Counter-Strike. However, its potential quickly became apparent. By 2004, Steam expanded to include third-party games, offering developers a direct line to players and allowing gamers to discover new titles without leaving their desks. This digital-first approach revolutionized how games were sold and distributed, paving the way for the decline of physical media and the rise of the digital storefront. How Steam Transformed Gaming Beyond Gaming: Valve’s Ecosystem Steam’s influence extends beyond gaming. Valve introduced groundbreaking features like SteamVR for virtual reality gaming, the Steam Deck for portable PC gaming, and SteamOS, an open-source operating system optimized for gaming. Each innovation reaffirmed Valve’s commitment to pushing the boundaries of what gaming could be, ensuring that Steam remained at the forefront of technological advancement. The Impact on the Industry The ripple effects of Steam’s success reshaped the entire gaming industry: Legacy of Steam Today, Steam remains the largest PC gaming platform in the world, boasting over 120 million active users. Its influence can be seen in every corner of the industry, from the proliferation of digital storefronts to the ubiquity of online multiplayer gaming. Valve’s single app didn’t just change gaming—it became the blueprint for the future of interactive entertainment.
Latest Posts

New York Videogame Critics Circle (NYVGCC) reveals Pokémon is the 15th recipient of the Andrew Yoon Legend Award
The New York Videogame Critics Circle (NYVGCC) has added Pokémon as the fifteenth recipient of the Andrew Yoon Legend Award. Read more
Published: 5 hours ago

Keep Driving wins Grand Prize at the DevGAMM Awards
Keep Driving, a pixel-art management RPG about going on a road trip to a music festival, took home the Grand Prize at the DevGAMM Awards on Friday night. Read more
Published: 9 hours ago

Unity reports modest gains in revenue for Q3 2025 as Unity 6 approaches 10 million downloads
Unity has published its financial results for the third quarter of its fiscal year, seeing modest but better-than-expected gains across most segments, including its Create Solutions and Grow Solutions. Overall revenue was up 5% year-on-year to $471 million. Read more
Published: 9 hours ago

Epic's Tim Sweeney wades into the Arc Raiders AI row
Eurogamer's 2 out of 5 review of Embark Studios' extraction shooter Arc Raiders has led to some heated discussions on social media, with reviewer Rick Lane criticising the game's use of AI voice generation. Now, Epic Games CEO Tim Sweeney has joined the argument in defence of AI, suggesting that "AI dialog generation + human personality and tuning could totally transform gaming." Read more
Published: 13 hours ago

PlayStation Portal becomes "most widely used device for PS5 Remote Play"
The PlayStation Portal has become the "most widely used device for PlayStation 5 Remote Play, surpassing mobile, PC, PS5, and PS4," according to a Sony executive. Read more
Published: 15 hours ago

PlayStation experiences H1 sales increase, PS5 reaches 84m in lifetime sales
Sony has published its latest financial results for the first half of its fiscal year, reporting significant increases in revenue for its Game & Network Services division. Read more
Published: 16 hours ago
Nintendo Direct featuring first Super Mario Galaxy Movie trailer dated for November 12, 2025 | News-in-brief
Published: 19 hours ago

Playing for the Planet and Green Jam 2025 winners include TreesPlease Games, Wooga, and Activision
Fifteen developers were honoured at the Playing for the Planet Awards and Green Games Summit last week for "demonstrating excellence in the field of sustainable game development and pro-environmental storytelling." Read more
Published: 1 day ago

Cygames settles Umamusume: Pretty Derby patent lawsuit with Konami
Cygames has settled its patent row with Konami Digital Entertainment over Umamusume: Pretty Derby. Read more
Published: 1 day ago
PlayStation announces State of Play Japan for November 11 | News-in-brief
Published: 2 days ago

Ubisoft veteran establishes new developer Quality Time Studio
Ubisoft veteran Johannes Thimme has founded Quality Time Studio, a new developer based in Lower Saxony, Germany. Read more
Published: 2 days ago

BioWare confirms next Mass Effect game is still in development, "remains committed" to franchise
BioWare has reiterated that the next Mass Effect game is still in development, and that it and parent company Electronic Arts "remain committed to telling more stories in this universe." Read more
Published: 2 days ago

Halo Infinite receives last "currently planned" major update
Halo Studios has announced it will be delivering the last major update to Halo Infinite this month. Read more
Published: 2 days ago

Workers affected by Rockstar layoffs protest outside offices in London and Edinburgh
The Independent Workers' Union of Great Britain (IWGB) led protests outside the offices of Rockstar North and Take-Two Interactive in London and Edinburgh yesterday after accusations of union busting. Read more
Published: 5 days ago

Marvel 1943: Rise of Hydra delayed for a second time
Marvel 1943: Rise of Hydra has been delayed for a second time, and is now expected to launch "beyond early 2026." Read more
Published: 5 days ago

Publisher Pathfinder is a new tool to help developers find publishing partners and investors
Games industry veteran Alyssa Kollgaard has put together a tool called Publisher Pathfinder, which guides developers towards publishing partners and investors that match their game's needs. Read more
Published: 5 days ago

Take-Two Q2 net bookings "vastly exceed expectations" to $1.96bn
Take-Two Interactive has published its second quarter financial results, reporting significant increases in revenue and net bookings. Read more
Published: 5 days ago

Discord extends Family Center features to help parents "learn more about how your teen spends their time on Discord"
Discord is adding new tools and features to its Family Center. Read more
Published: 5 days ago

GTA 6 delayed to November 19, 2026 for "additional polish"
Take Two Interactive has delayed GTA 6 for a second time, moving next year's biggest release back six months to November 19, 2026. The news was revealed in the company's earnings release, which said this was "giving the team some additional time to finish the game with the high level of polish players expect and deserve. Rockstar has our full support of course, and we are confident they will deliver an unrivalled blockbuster entertainment experience." Read more
Published: 5 days ago

Square Enix announces mass layoffs as "restructuring" plan pulls development from "overseas"
Square Enix is implementing a "fundamental restructuring", pulling resources away from "overseas" development studios and putting over 100 jobs at risk. Read more
Published: 5 days ago

NetEase shuts down subsidiary Bad Brain Game Studios
Canada-based developer Bad Brain Game Studios has announced its closure. Read more
Published: 6 days ago

Terminator 2D: No Fate delayed for a third time to December 2025
Terminator 2D: No Fate has been delayed to December 2025, with publisher Reef Entertainment stating it needs "some time" to "assemble the physical editions." Read more
Published: 6 days ago

Atomhawk shuts down Canadian office
Atomhawk, a leading digital art and design studio that has worked across a range of games since it first opened doors in 2009, including Madden 26, has "closed the doors" of its Canadian studio. Read more
Published: 6 days ago

Krafton posts "record-high cumulative" performance in Q3 2025
Krafton has reported a "record-high cumulative" performance in its Q3 2025 financial report, citing "record-high cumulative performance" thanks to "stronger IP competitiveness in India and its "AI-first company transition". Read more
Published: 6 days ago

Google and Epic strike a deal that could open up Android to third-party stores
Google and Epic Games have agreed on a deal that will potentially end their long-running dispute and pave the way for third-party app stores to be made available on Android worldwide. Read more
Published: 6 days ago

Ghost Town wins Game of the Year at 2025 TIGA Awards
Fireproof Games' Ghost Town took home two accolades at the 2025 TIGA Awards last night, including Best Puzzle Game and Game of the Year. Read more
Published: 7 days ago

Jobs roundup: November 2025 | Michael Burnham joins Ubisoft Reflections as studio manager
It can be difficult keeping track of the various comings and goings in the games industry, which is why we compile them in semi-regular round-ups. Read more
Published: 7 days ago

Switch 2 reaches highest global sales of any Nintendo platform in first four months of launch
The Switch 2 has achieved the highest global sales figure of any Nintendo platform in the first four months of launch. Read more
Published: 7 days ago

Sega reveals Persona 5 series tops 13 million sales as it reports a 16.8% dip in income
Sega Sammy's fiscal year ending March 2025 reveals a dip in net sales and operating income across the period, despite "strong sales" from its video game business, particularly in regards to Sonic X Shadow Generations and Metaphor: ReFantazio. Read more
Published: 1 week ago

US Patent Office makes rare decision to order "reexamination" of previously awarded Nintendo patent
The head of the U.S. Patent Office is reexamining a decision to award Nintendo a patent that protects a common gameplay mechanic wherein an in-game character summons another sub-character to support it in battle in one of two battle modes. Read more
Published: 1 week ago

Former NetEase studio T-Minus Zero Entertainment rescued by "small group of veteran directors and founders"
T-Minus Zero Entertainment, a former NetEase studio shuttered in September, has been saved and acquired by a "small group of veteran directors and founders." Read more
Published: 1 week ago

72% of devs believe Steam has a monopoly on PC games, according to study
More than half of developers feel they rely too heavily on Steam to distribute their games, with 72% believing the platform has a monopoly on the PC games market. Read more
Published: 1 week ago
Dispatch sells 1m units in 10 days | News-in-brief
Published: 1 week ago

Manufacture and shipping of physical games is "100 times more carbon-intensive" than digital, new study finds
A new study has found that buying physical copies of games is "100 times more carbon-intensive" than buying the digital version. Read more
Published: 1 week ago

Nintendo increases full-year forecast as H1 sales jump 110% to ¥1.1 trillion
Nintendo has released its financial results for the six months ended September 30, reporting major increases in hardware and software sales following the Switch 2 launch. Read more
Published: 1 week ago

Japanese publishers demand OpenAI's Sora 2 stops using their copyrighted creative works without permission
A number of Japanese publishers, including Square Enix, Bandai Namco, and Kadokawa have publicly called for OpenAI to stop using their creative works to train its genAI tool, Sora 2. Read more
Published: 1 week ago

EA insists it will "maintain creative control" and "creative freedom" if sale to consortium goes ahead
Electronic Arts (EA) insists it will "maintain creative control" and "creative freedom" if its sale to a consortium of investors goes ahead. Read more
Published: 1 week ago

Nintendo wins lawsuit against streamer who livestreamed pirated games before release
Nintendo has successfully sued a Switch pirate who livestreamed pirated games prior to release. Read more
Published: 1 week ago
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Dragon Quest creator Yuji Horii featured in Japan's autumn honors list
Yuji Horii has been named in Japan's autumn honors list, making him the first game designer to be recognised for his work. Read more
Published: 1 week ago

Olympic Esports Games no longer taking place in Saudi Arabia
The inaugural Olympic Esports Games, due to take place in Saudi Arabia in 2027, has been cancelled. Read more
Published: 1 week ago