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ดัชสบันใน Pokémon GO: ขุมพลัง PvP ที่มีเสน่ห์ที่คุณไม่สามารถเพิกเฉยได้
steve smith 10 months ago
Pokémon GO trainers are always on the lookout for new strategies to dominate the PvP scene, and one recent addition...
เหตุใดแฟน ๆ ของ Marvel Rivals ถึงโต้เถียงกันเกี่ยวกับการเพิ่มคิวบทบาท
steve smith 10 months ago
Kingswood Games ที่ได้รับใบอนุญาต AEG เปิดตัว CCG: Warlord: Saga of the Storm ที่กำลังจะมีขึ้น
steve smith 10 months ago
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Valve เปลี่ยนการเล่นเกมไปตลอดกาลด้วยแอปเดียว
Valve’s Game-Changing App That Redefined Gaming Forever In the annals of gaming history, few innovations have had as profound an impact as Valve’s creation of Steam, the app that changed the way games are bought, played, and shared. Since its launch in 2003, Steam has grown from a simple distribution platform to the cornerstone of modern PC gaming, forever altering the industry’s trajectory. The Birth of Steam Valve originally launched Steam to streamline the distribution of updates for its popular game Counter-Strike. However, its potential quickly became apparent. By 2004, Steam expanded to include third-party games, offering developers a direct line to players and allowing gamers to discover new titles without leaving their desks. This digital-first approach revolutionized how games were sold and distributed, paving the way for the decline of physical media and the rise of the digital storefront. How Steam Transformed Gaming Beyond Gaming: Valve’s Ecosystem Steam’s influence extends beyond gaming. Valve introduced groundbreaking features like SteamVR for virtual reality gaming, the Steam Deck for portable PC gaming, and SteamOS, an open-source operating system optimized for gaming. Each innovation reaffirmed Valve’s commitment to pushing the boundaries of what gaming could be, ensuring that Steam remained at the forefront of technological advancement. The Impact on the Industry The ripple effects of Steam’s success reshaped the entire gaming industry: Legacy of Steam Today, Steam remains the largest PC gaming platform in the world, boasting over 120 million active users. Its influence can be seen in every corner of the industry, from the proliferation of digital storefronts to the ubiquity of online multiplayer gaming. Valve’s single app didn’t just change gaming—it became the blueprint for the future of interactive entertainment.
Latest Posts

Roblox has already paid out a billion dollars to creators in 2025
Alongside its earnings report, Roblox has announced that it has paid out a billion dollars to game creators using its Developer Exchange program, already surpassing the $923M total of 2024. The company stated that this is the first time this figure has been achieved in a calendar year (having previously highlighted a billion-dollar payout of the "previous year" in announcements at its Roblox Developer Conference). Read more
Published: 2 days ago

Roblox records "better than expected" Q3 results
Roblox has reported "better than expected" performance in revenue and bookings during Q3, with results exceeding both its top and bottom line guidance. Read more
Published: 3 days ago

Don't Nod H1 revenues rise to €7m, announces partnership with Netflix
French developer Don't Nod has reported its revenue multiplied to €7 million during the first half of 2025, compared to €1.8 million during the same period last year. Read more
Published: 3 days ago

Heart Machine lays off more staff for the second time this month, two weeks before launch
Los Angeles-based studio Heart Machine has once again initiated a round of layoffs, thought to be the second this month alone. Read more
Published: 3 days ago

Japan Patent Office rejects Nintendo patent for its Pokémon capture mechanic
Nintendo has been denied a patent application that would've allowed it to own the mechanic of capturing a character or creature in a game, such as that found in Pokémon games. Read more
Published: 3 days ago
Fall Guys veterans launch new studio Panic Stations to make multiplayer co-op games
A group of veteran Fall Guys developers have launched Panic Stations, a new developer focused on "fun, silly, slapstick" co-op multiplayer games, with the stated ambition of releasing multiple titles each year. Read more
Published: 3 days ago

Supercell calls time on Squad Busters less than 18 months after launch
Supercell has announced it's ending active development on Squad Busters. Read more
Published: 3 days ago
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Pokémon TCG Pocket reaches $1.3bn in first year, says AppMagic
Pokémon Trading Card Game Pocket has generated $1.3 billion in its first year, according to new data. Read more
Published: 3 days ago

Google allows US devs to offer alternative payment methods on Play Store
Google has updated its policy to allow developers in the United States to offer alternative payment options and external links on Google Play. Read more
Published: 3 days ago

Xbox Q1 hardware sales down 29% while third-party content experiences "better-than-expected performance"
Microsoft has published its financial results for the first quarter of FY26, reporting a 2% decrease in overall gaming revenue and an almost 30% drop in hardware sales. Read more
Published: 4 days ago

Games London launches new accelerator program to help UK studios develop own IP
Applications are now open for London Games Festival's Games London Accelerator 2026 - Unlocking IP. Read more
Published: 4 days ago

CWA calls on FTC and CFIUS to "scrutinize" EA buyout and protect workers, consumers, and "the future of the game industry"
The president of the Communications Workers of America (CWA) has written to the Federal Trade Comission (FTC) and the Committee on Foreign Investment in the U.S. (CFIUS) calling for a comprehensive review of the recently announced buyout of Electronic Arts (EA). Read more
Published: 4 days ago

Capcom H1 2025 sales and profits up YoY thanks to Monster Hunter Wilds and "anticipation" for Resident Evil Requiem
Capcom has released its financial results for the six months ended September 30 2025, reporting another bumper period with net sales, operating profit, and net income all up by 53.7%, 90.8%, and 72.8%, respectively. Read more
Published: 4 days ago

Justin Davis promoted to VP, Editorial and Commerce at IGN Entertainment
IGN Entertainment, the owner of GamesIndustry.biz, has promoted veteran media executive Justin Davis to the new role of VP, Editorial and Commerce. He was previously VP, Commerce, overseeing affiliate content, user subscriptions and IGN Store, following a long editorial career which included co-founding IndustryGamers (later acquired by GamesIndustry.biz). Read more
Published: 4 days ago

Neon Doctrine to merge into Raw Fury
Taiwan-based publisher Neon Doctrine will merge into its sister company Raw Fury "as part of broader restructuring." Read more
Published: 4 days ago

EA reports decreases in sales and revenue during Q2
Electronic Arts has published its second quarter financial results, recording decreases in sales and revenue despite seeing growth in its sports franchise. Read more
Published: 5 days ago

Remedy "not satisfied" with Q3 results
Remedy has released its financial report for its third quarter (July to September 2025), reporting a "rise in game sales and royalties" and a "decline in revenue and profitability." Read more
Published: 5 days ago

Former MultiVersus devs "try something different" with indie studio, Airlock Games, moving away from "horrific" AAA space
Directors from Warner Bros.' defunct MultiVersus have launched a new independent studio, Airlock Games. Read more
Published: 5 days ago

Amazon to shed 14,000 jobs "to be organized more leanly" despite acknowledging it "is performing well"
Amazon is shedding around 14,000 jobs as part of "organizational changes" to "get even stronger by further reducing bureaucracy, removing layers, and shifting resources to ensure we’re investing in our biggest bets and what matters most to our customers’ current and future needs." Read more
Published: 5 days ago

Mafia co-dev Stormind Games announces investment to fund new projects
Stormind Games, the independent Italian studio which created the Remothered series and recently supported 2K Games and Hangar 13 in delivering the Sicilian location of Mafia: The Old Country, has completed a new round of investment to fund development of new games. Read more
Published: 5 days ago

Vampire: The Masquerade – Bloodhunt to be taken offline in April 2026
Vampire: The Masquerade's free-to-play battle royale Bloodhunt will shut down on April 28, 2026. Read more
Published: 5 days ago

Experts see a "massive opportunity" for Roblox to accentuate growth on consoles
New analysis by Newzoo, conducted in partnership with native Roblox studio Gamefam, has found that while 80% of the game's daily active users are on mobile, its popularity on other platforms is seeing major growth. Read more
Published: 6 days ago

Call of Duty: Black Ops 7 trails far behind Battlefield 6 on Steam preorders
According to data from Alinea Analytics, Call of Duty: Black Ops 7 has sold under 200,000 pre-order copies on Steam 18 days ahead of launch, whereas Battlefield 6 had already sold almost a million during the same time frame. Read more
Published: 6 days ago

Krafton to undergo "complete" reorganization as it positions itself as an "AI-first company"
Subnautica 2 and PUBG publisher Krafton is positioning itself as an "AI-first company." Read more
Published: 6 days ago

Steal a Brainrot Roblox game creator sues Fortnite Creative copycat for copyright infringement
Spyder Games, the developer behind the viral hit Steal a Brainrot on Roblox, is suing a Fortnite Creative copycat game for copyright infringement. Read more
Published: 6 days ago

Roblox "strongly contests" Iraqi ban, claims the government's reasoning is "inaccurate"
Roblox has responded to the decision of Iraq to ban access to Roblox on the grounds of child safety concerns, saying it "strongly contests" the Iraqi government's claim that its platform is "incompatible with social values and traditions." Read more
Published: 6 days ago

Surprise Steam co-op hit RV There Yet? sells 1.3 million
The online co-operative game RV There Yet? has sold 1.3 million units on Steam since its launch on October 21, much to the surprise of the studio behind it, Nuggets Entertainment. Read more
Published: 6 days ago

Phil Spencer: Xbox isn't mandating AI for creatives, and is seeing good growth in Japan
Microsoft Gaming CEO Phil Spencer has said the company's current use of AI is chiefly for security and Xbox Live moderation, and there is no mandate for it to be used in the creative process. He separately highlighted the brand's improved reach in the historically challenging Japanese market. Read more
Published: 7 days ago

Apple loses UK antitrust lawsuit, tribunal rules firm charged "excessive and unfair prices"
Apple has lost a landmark UK antitrust lawsuit, which ruled it charged "excessive and unfair prices" for app distribution and in-app purchases. Read more
Published: 1 week ago
Over 206,000 visitors attend inaugural Gamescom Asia x Thailand Game Show
The inaugural Gamescom Asia x Thailand Game Show saw 206,159 visitors from 95 countries across its four day schedule. Read more
Published: 1 week ago
Pokémon Legends: Z-A sells 5.8m units during launch week | News-in-brief
Published: 1 week ago
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Valnet cuts "entire features team" amid widespread layoffs at TheGamer
Valnet has cut several members of TheGamer's editorial team, including the "entire TheGamer features team alongside several other staff members." Read more
Published: 1 week ago

Former Ridgeline Game GM "disappointed" EA omitted staff from Battlefield 6 credits "despite their significant contributions"
Marcus Lehto, co-creator of Halo and former leader of Ridgeline Games, has said he's "disappointed" that Ridgeline Games staff have not been credited in the recent release of Battlefield 6. Read more
Published: 1 week ago

GDC organisers reveal details of new "GDC Festival of Gaming"
The Game Developers Conference has revealed the details behind its rebrand as "GDC Festival of Gaming," following a month of almost entirely negative speculation following the brand announcement in September. The show returns to San Francisco from 9th-13th March next year. Read more
Published: 1 week ago

Ubisoft to offer voluntary redundancies to Massive Entertainment staff
Ubisoft has announced plans to offer voluntary redundancies to staff at its Swedish subsidiary Massive Entertainment. Read more
Published: 2 weeks ago

Borderlands 4 launch and Switch 2 hardware sales drive US game spending to $4.8bn | US Monthly Charts
Borderlands 4 dominated the US charts for September, helping drive a 10% growth in consumer spending to $4.8 billion alongside new releases and Switch 2 hardware sales. Read more
Published: 2 weeks ago

Report: Nearly half of US adolescents avoid games that portray women in "stereotypical and harmful ways"
Over 40% of adolescent gamers in the US avoid media depicting women in a "stereotypical and harmful way", according to a new study. Read more
Published: 2 weeks ago

Ubisoft announces "restructuring proposal" for RedLynx, 60 jobs may be at risk
Ubisoft has announced a "restructuring proposal" for its Finland-based RedLynx studio. Read more
Published: 2 weeks ago

Remedy CEO Tero Virtala steps down after nine years
Tero Virtala has stepped down as Remedy CEO with immediate effect. Read more
Published: 2 weeks ago

New report claims Xbox has increased costs of its development kits to $2000, a 33% price hike
Microsoft has reportedly hiked up the cost of its Xbox Series X/S dev kits (XDK) from $1500 to $2000. Read more
Published: 2 weeks ago